Illustration: Chelsea Beck
GTA On line keeps increasing each calendar year, but GTA V has not gotten any one-player DLC. In reaction, supporters have cobbled together theories about what ‘must’ have occurred to GTA V’s one-player updates. With the addition of the large Doomsday Heist, supporters are when yet again on the lookout for closure.
At 1 position, one-player DLC when appeared like a real possibility. For 1, Rockstar had a keep track of document of supporting game titles write-up-launch—GTA IV obtained the excellent Ballad of Gay Tony DLC, and Pink Useless Redemption additional the Undead Nightmare DLC. At to start with, GTA V appeared no different: in a 2014 newswire write-up, Rockstar teased “some really exciting Tale Manner DLC.” From there, the messaging obtained bewildering. For the duration of a 2015 earnings get in touch with, Get Two Interactive CEO Strauss Zelnick was asked if story DLC was still planned, and he answered that “No, we have not mentioned any story-dependent downloadable written content.” A Get-Two consultant afterwards clarified that though Rockstar did say it was exploring story manner written content, there was no even more facts to release. Further more confusion about the status of one-player DLC was sparked by Franklin voice actor Shawn Fonteno, who seemingly ongoing to tease doing the job on GTA V DLC with Rockstar.
So what occurred? Was anything ever in the is effective or not? With out any concrete answers, GTA V supporters did what they do ideal: they dug into the code of the video game, hoping to locate some clarity. In 2015, Tez Funz, a details miner with a keep track of document of discovering unannounced GTA V written content, found new code that appeared to be a element of a DLC expansion. This code referred to new missions, including a new heist involving a on line casino, jetpacks and anything named “Clifford.” The code specifically referenced Trevor, a playable character from the story, and also appeared to have mission triggers created for one player. At the time, gamers believed Clifford could be a reference to a new city or city, or perhaps was an unrelated codename. Two decades afterwards, Tez Funz’ details mine was bolstered by the addition of the Doomsday Heist, which additional a jet pack, a lot more heists, and a smart AI named Clifford—except it was for the multiplayer phase of GTA, not the one-player.
Aspects like heists and the jet pack are simple adequate that any admirer could have guessed these aspects would sooner or later transpire. But the name “Clifford” is distinct in a way that made it uncomplicated to feel details miners were being legit. This, in flip, led to a local community principle that Rockstar had certainly tried to extend the one-player, but ended up folding that written content GTA On line rather. This, the pondering went, need to be Rockstar subsequent the dollars: we know from court docket documents that GTA On line has created at the very least $500 million in earnings in 2016, and 2017 was
GTA Online’s most worthwhile calendar year. While it is doable to misinterpret what code usually means with no context from the developer, Rockstar’s before guarantees about one-player DLC made it uncomplicated for gamers to feel the corporation modified program someplace together the line. While all of this quantities to assumption of a developer’s intentions, the cynicism mainly came from fan’s escalating resentment encompassing the mounting in-video game selling prices of GTA On line written content. Some gamers were being sensation nickel and dimed by Rockstar, so they theorized that the missing DLC could be defined by greed.
While the narrative around Rockstar transformed, the notion of one-player DLC practically received a legendary status. Within the hardcore GTA local community, there were being whispers and rumors of a doc that details miners claimed came from within Rockstar North. The doc has never ever been introduced publicly, but is claimed to be notes taken for the duration of development of GTA V. The veracity of the supposed doc was mainly thought by the hardcore GTA local community simply because reliable details miners these kinds of as Ash_375 and Yan2295 saved vouching for it. Ash has served supporters dive into GTA V beta written content, and operates a information section for GTA Discussion boards. Yann2295 teased LA Noire remaining introduced on Switch nearly 7 months right before Rockstar officially declared it. Curiously, though this doc is recognised by diehard GTA supporters, only a handful of individuals have apparently viewed snippets of the doc, and an even smaller sized selection actually have the file in entire.
I was capable to get a copy of the alleged doc immediately after talking to a handful of customers who needed to stay nameless simply because the doc was supposedly specified to them in self esteem. What I obtained was a massive text file that purported to show notes from builders at Rockstar detailing a few doable DLC episodes for GTA V. One particular includes Trevor and the IAA (GTA’s CIA), an additional spoke of zombies, and the closing DLC described by the doc was about an alien invasion. Specifically when this doc started out floating around on the world wide web is not concrete, but most details miners I spoke to feel it was around 2014.
Close to the same time the doc started floating around, GTA details miner Tez Funz posted facts about a doable GTA V DLC involving the CIA/IAA. The code pointed to mission locations and triggers for the one player portion of GTA V. This appeared to line up with what was found in the doc. More not too long ago, decades afterwards immediately after the dissemination of the doc, the hottest update for GTA On line has gamers doing the job with IAA to assist help save the world. Before this calendar year, supporters also found a GTA On line top secret mission involving an alien egg, and a new GTA On line update also additional an impression of an clear alien assault as a flooring vinyl option for player owned garages. The “alien” phase of the doc appeared to appear correct, at the very least for GTA On line.
All of these details have only expanded the legend of GTA V’s supposedly misplaced one player DLC, but it is critical to don’t forget that the doc are not able to be confirmed as authentic. A text doc can effortlessly be fabricated or modified, and there is no way to know if the 1 circulating in 2017 is the same 1 that was earning the rounds in 2014. It’s also really worth remembering that though GTA On line has integrated aliens, we do not actually know if this written content was ever intended for the one player portion of the video game, as details miners declare. Reps for Rockstar did not answer by push time.
Making video game titles, in particular sophisticated game titles like GTA V, can be a iterative procedure. Suggestions can evolve for the duration of development, generally in means that aren’t really general public. Developers aren’t forthcoming about aspects that are still in flux out of worry that an early peek could possibly appear across as a guarantee to gamers. Occasionally, the code that makes up a video game can reflect an unrealized model of the video game, and in the scenario for GTA, looking at the game’s code is inspired by Rockstar. In 2016, gamers unlocked a top secret Bigfoot mission only simply because of text remaining in the code that gave gamers a clue as to how to clear up the secret. At the same time, unused code is not always what it seems to be. Skyrim gamers, for example, have found full unused villages and mechanics. Modders deem Skyrim to be an “unfinished” video game simply because bits of the game’s DNA seem a lot more bold than what we obtained to enjoy, but individuals who actually worked on the video game do not necessarily concur with that assessment. All of this to say, details miners do their ideal to decode what they locate, and some of those people findings conclude up driving the way we comprehend the game titles we enjoy. The tough factor is that there is always a hazard of possessing anything misplaced in translation.
In this scenario, there is some circumstantial evidence that gamers have made use of to craft a narrative about the development GTA V, but we do not know for specified just how correct it is. A short while ago, Rockstar clarified that GTA V one-player expansions were being not “possible or essential.” You’d believe this would be the conclude to the full saga, but for several supporters, it is not a fulfilling remedy. In a world exactly where the mythical jet pack now actually exists within GTA On line, unearthing the secret behind the misplaced one-player DLC has turn out to be the new holy grail.
Zach Zwiezen is a a author residing in Kansas City, Missouri. He has created for Gamecritics, Killscreen and Leisure Fuse.